Note that this is a manually written list and may not always be 100% accurate. It may also not contain all the details about how the economy works. It should however provide good insight into what you need to consider when looking to earn DP.
The daily gain limit is 4000 DP and resets at the same time for everyone every 24 hours. Currently there is no specific time of the day. Once you’ve earned 4000 DP in the current 24 hour period, your multiplier is set to 0, and is reset when the next period begins.
If the player has more than 5000 DP then the following applies:
That means if you have 10,000 DP then:
|Damage Dealt||damage * 0.6||damage * 0.002|
|Mob Damage Dealt||0||0|
|Boss Damage Dealt||damage * 0.01||damage * 0|
|Eye of Cthulhu||x0.002||x0.002|
|Empress of Light||x0.2||x1|
|Wall of Flesh||x0.2||x1|
|Wall of Flesh Eye||x0.2||x1|
Hardcore has a x4 XP Multiplier and a x1.5 DP multiplier.
DP payout is calculated using the following (the number 3000 is from the above table):
Graph - but numbers are currently outdated
XP payout is calculated using the following (the number 10000 is from the above table):
Hardcore Multiplier: x4
|Map||XP Multiplier||DP Multiplier|
By default a map gives out x0.1 of the normal reward amount until it has been evaluated.