Note that this is a manually written list and may not always be 100% accurate. It may also not contain all the details about how the economy works. It should however provide good insight into what you need to consider when looking to earn DP.
The daily gain limit is 2000 DP and resets at the same time for everyone every 24 hours. Currently there is no specific time of the day. Once you’ve earned 2000 DP in the current 24 hour period, your multiplier is set to 0, and is reset when the next period begins.
If the player has more than 5000 DP then the following applies:
That means if you have 10,000 DP then:
|Damage Dealt||damage * 0.6||damage * 0.001|
|Mob Damage Dealt||0||0|
|Boss Damage Dealt||damage * 0.01||damage * 0|
|Eye of Cthulhu||x0.002||x0.002|
|Empress of Light||x0.2||x150|
|Wall of Flesh||x0.2||x1|
|Wall of Flesh Eye||x0.2||x1|
Hardcore has a x4 XP Multiplier.
DP payout is calculated using the following (the number 500 is from the above table):
XP payout is calculated using the following (the number 10000 is from the above table):
You will only receive rewards on maps that have been certified for the economy. This list might change (maps added, removed or multiplier changed). Right now this is the base case for the initial release of certification. There will be a review at some point and this list will be updated accordingly and this message removed.
Currently certification only supports a map giving out or not, so all multipliers are currently set at x1 until map’s multipliers can be individually set.
|Map||XP Multiplier||DP Multiplier|
New maps or those not on this list will be certified after manual review which is separate from being added to the pool.