This is kind of based off Solar’s other suggestion:
So, at least according to Mathematics of the Economy, PvE gives a very low amount of DP and a slight amount of XP. Here is the current table:
I’m not sure if this is entirely still accurate, but here’s my suggested changes.
NPC/Boss
XP
DP
King Slime
x0.05
x0.05
Eye of Cthulu
x0.05
x0.05
Eater of Worlds
x0.05
x0.05
Brain of Cthulu
x0.05
x0.05
Queen Bee
x0.1
x0.1
Skeletron
x0.2
x0.2
Wall of Flesh (total)
x0.2
x4
Queen Slime
x20
x2
The Twins
x0.2
x2
Skeletron Prime
x0.2
x2
The Destroyer
x0.2
x3
Plantera
x0.2
x5
Golem
x0.2
x4
Duke Fishron
x0.5
x10
Moon Lord
x10
x50
Empress of Light
x0.2
x150
I think 1. the Economy guide is outdated, and 2. that I’m not entirely sure what all of this means (pretty sure I don’t get 0.002 XP every King Slime kill?), so everything here is probably kind of inaccurate or subject to change.
I had 2k, but I spent it on an inventory upgrade. Right now I think I have around 150, but the reason I thought it was 1 DP per kill was because it went up by about the number of players I killed every time I played PvP.