This is kind of based off Solar’s other suggestion:

So, at least according to Mathematics of the Economy, PvE gives a very low amount of DP and a slight amount of XP. Here is the current table:

I’m not sure if this is entirely still accurate, but here’s my suggested changes.

NPC/Boss

XP

DP

King Slime

x0.05

x0.05

Eye of Cthulu

x0.05

x0.05

Eater of Worlds

x0.05

x0.05

Brain of Cthulu

x0.05

x0.05

Queen Bee

x0.1

x0.1

Skeletron

x0.2

x0.2

Wall of Flesh (total)

x0.2

x4

Queen Slime

x20

x2

The Twins

x0.2

x2

Skeletron Prime

x0.2

x2

The Destroyer

x0.2

x3

Plantera

x0.2

x5

Golem

x0.2

x4

Duke Fishron

x0.5

x10

Moon Lord

x10

x50

Empress of Light

x0.2

x150

I think 1. the Economy guide is outdated, and 2. that I’m not entirely sure what all of this means (pretty sure I don’t get 0.002 XP every King Slime kill?), so everything here is probably kind of inaccurate or subject to change.

I had 2k, but I spent it on an inventory upgrade. Right now I think I have around 150, but the reason I thought it was 1 DP per kill was because it went up by about the number of players I killed every time I played PvP.