Submission Guidelines

To make a submission you must follow these guidelines.

Requirements

  • You must have Crew
  • The complete map must exist on build
  • The complete set of armor/weapons etc must already be defined
  • The map must confirm to the chest color standards

Please Note

  • Chests are overridden as normal chests at this time
  • You can change your map and its classes/items after it is moved
  • You will have to add all the classes and items yourself
  • Sign contents don’t carry over, you’ll need to re-edit them
  • You’ll need to be online for your submission to move forward. If I (Rofle) am on Phase, send: @Rofle map submission (name). Don’t spam this message, but it will let me know you are online.

Format

You must post a thread in the appropriate section with the following format.

#1 Location of Map

Coordinates from /pos here

#2 Builders

The list of contributors that will have access to edit it later here

#3 Unverified Rating

Specify one of: Beginner, Normal, Difficult

#4 Ownership

#4.1
I [permit/do not permit] someone else to take over ownership of my map and for it to be processed and setup without me if I am inactive or unavailable.

What does this mean?
This means that someone else can be allowed to add your map as specified in #5. You may take ownership back when you are active/available again.

#4.2
I [permit/do not permit] unauthorised edits by administrators/managers.

What does this mean?
This means that if the requirements for maps change, such as difficulties or color code requirements, that administrators/managers can edit your map to conform to these changes. If you do not permit us to do this, your map will be taken out of the pool until you resolve the issue yourself.

#5 Breakdown

Detail of a list of:

  • Spawn locations for enemies
  • Spawn location for players
  • Classes and their respective items - make sure to use tables for each chest
    Make use of a table of contents and headers to format your post. Remember that this is a document for other people as well.

Rating

The unverified rating is intended to specify the intent of the maps difficulty. If the map’s difficulty does not match its intent, you will be given a chance to rectify the mismatch, if you do not change your map, it will be officially categorised differently from your intent. Ratings are categorised (roughly) as such:

Beginner

  • Map contains no lava pits or parkour
  • Map provides easy enemy spawn locations
  • Map provides good enough weapons/armor/other to not challenge players that much

Examples: Beach House, Winter’s Scream, Hill House

Normal

  • Map contains no unrevivable lava pits or difficult parkour

Examples: Winter’s Howl, Crystal Caverns

Difficult

  • Map contains hard spawn locations
  • Avoiding enemies is necessary
  • Possible unrevivable locations

Examples: Shadow’s Descent, Heaven’s Hell

Chest Color Standards

These are the current color codes for chests. Do not use other colors for these chest and neither use other colors not listed here for other purposes.

Class Chest
Painted Deep Blue. (You are allowed hidden class chests, but you must have at least one that is this color).

Armor Chest
Painted Deep Pink.

Accessory Chest
Painted Deep Sky Blue.

Health Chest
Painted Deep Red.

Mana Chest
Painted Blue. (Not Deep Blue)

Other chests should not be painted.

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