Amongst the planned features for future development, one has made it into current development and is in fact finished. This new feature hopes to address problems with items being in perfect condition after a long period of use, or otherwise the contrary to mortal items.
[Item Life]
After this update all items purchased, as well as those in your inventories, will be extended to have a Lifetime; only Title, Tags and Color Items will be subject to the lifetime upon release, as command items will be handled separately and will have their lifetime active in a further update. While an item is equipped, its lifetime will decrease until eventually it reaches 0 and is removed. Once an item dies like this, it is impossible for you to get it back.
[Rarities]
The Lifetime property of an item is dependant on its Rarity. The Lifetime will vary significantly between Rarity 1 and Rarity 10. The Lifetime’s as currently drawn up are as follows:
[ul][li]R1 - 30 minutes[/li]
[li]R2 - 1 hour[/li]
[li]R3 - 1 hour 30 minutes[/li]
[li]R4 - 2 hours[/li]
[li]R5 - 3 hours[/li]
[li]R6 - 4 hours[/li]
[li]R7 - 6 hours[/li]
[li]R8 - 12 hours[/li]
[li]R9 - 2 days[/li]
[li]R10 - 4 days[/li]
[li]R11 - 2 weeks[/li][/ul]
This is given the expectation that people will use the fact that you can just de-equip an item when you’re not in-game or when you don’t feel like you need it. The displayed times may seem short and may change even after the update is released.
[Restoration]
With Item degradation, it will still be possible to save an item by restoring its Lifetime to full (and only full). However, doing so will cost a hefty fee compared to the item’s original worth. The cost is based on “DP in Rotation” like Shop prices, and will be at least 2x the amount of the original item price. Restoration will be in the Item Menu and not a separate page.
Item Menu:
Restore Form:
If the item you are trying to Restore is equipped, the DP value will automatically update.
[Upgrades?]
For anyone wondering if you will have upgrades to tackle this problem; no.
[Visual]
This update will add a visual bar to any items equipped or hovered over using the cursor:
[Known Issues]
If you pick up an item that is equipped and don’t put it down, or pick it up and swap with an item but don’t put that down, the Lifetime for that item will not go down even though it is in reality.
[Edit Note]
Some times have been changed but not the prices. The prices right now are actually less than the item price itself and will be balanced when the time has been properly set.