Permanent abilities for irl money

So i had this thought:

  1. I want to support server
  2. I want to be sure that i will use whatever i get (aka it has to be permanent)
  3. It should not take up server resources

And so i came into conclusion: there are a lot of ability suggestions right now, so what if you implement one of them, but make it, for example, 4-5 pounds, but, permanent purchase.

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For example, this one, which has been somewhat confirmed by Durtle to be in v3.0.0 and author of suggestion doesnt specify obtainment method

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This is unrelated to your suggestion but this ability would be overshadowed by dual wield in almost every way. Although inaccurate, it deals double the damage and in the case you’re the last teammate alive, dw would be better in that situation as you’d maintain that double damage regardless of the health you have. This ability is too situational!

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For the record, I said I wouldn’t mind implementing them but you would have to get approval first(from Rofle)

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I reffered to that suggestion as it is another ability of 2 that Durtle mentioned as considered for implementation. I long stated that dw in its current form is op and should be reworked/added more penalty

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I see! Sounds good.

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pretty sure that there are alot of abilities that exist but are unobtainable (like Astral Projection)


ouch imagine having currency so inflated that its measured using weights, damn

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Astral Projection is WIP & probably won’t be released for a while since it has a lot of problems! Allegedly.

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It’s not worth it to do it this way. We want people to support the server on a monthly basis because that is how renting a server works. We have tried one-off purchases in the past, and it never worked. People pay once and never again, which is as good as never paying at all.

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But it is idea to keep both monthly an permanent, which are also separated. By permanent purchases you cant get anything from monthly

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