I want to be sure that i will use whatever i get (aka it has to be permanent)
It should not take up server resources
And so i came into conclusion: there are a lot of ability suggestions right now, so what if you implement one of them, but make it, for example, 4-5 pounds, but, permanent purchase.
This is unrelated to your suggestion but this ability would be overshadowed by dual wield in almost every way. Although inaccurate, it deals double the damage and in the case you’re the last teammate alive, dw would be better in that situation as you’d maintain that double damage regardless of the health you have. This ability is too situational!
I reffered to that suggestion as it is another ability of 2 that Durtle mentioned as considered for implementation. I long stated that dw in its current form is op and should be reworked/added more penalty
It’s not worth it to do it this way. We want people to support the server on a monthly basis because that is how renting a server works. We have tried one-off purchases in the past, and it never worked. People pay once and never again, which is as good as never paying at all.