Most maps are pretty standard, no new enemies, no limitations on abilities, no custom enemies. This sucks and gets boring. Being able to create more custom and diverse maps for Zombies would (maybe) make the gamemode more fun to play.
P.s: My Discord account got banned, so if you want to talk to me, let me know in the comments.
FAdadadada
(ā ā ā ā ā ā ā ā ā ā )
2 February 2021 22:49
2
This proposal just lists how you could add and modify mobs to your map based on Blancās suggestion.
Original Post by Blanc :
Map Submission
For the map submission, you will need to list the mobs, the amount of certain mobs, and any modifications that have to do with mobs in the class breakdown.
The mobs will also need to be checked by the zombies manager who is handling the map.
Mobs & Waves
Precursors And Notes
Firstly and most obviously, the map will have to be completed (and by thatā¦
KB Resistance, defense, immunity, movement speed and ai type arenāt configurable, itās possible but it would require a hacky solution and would probably use way more resources (for example, ai type modification would send an npc update per frame of the game, which results in a lot of data being sent out per custom ai npc, this is possible, we had it before, a boss called Jellytron, but itās not something we can seriously add to something like this). Shooting custom projectiles and inflicting debuffs is custom behaviour and not possible without an extra implementation.
What do you mean by this?
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FAdadadada:
What do you mean this?
My guess would mean restriction of abilities on specific maps, given the context? And if it is, well, that wentā¦ well.
To zombies map builders, itās extremely annoying when people use abilities that the the map builders donāt want them to use. For example shaman on Cryptic Castle. (I made the health chest cost low for a reason!) What if the map builders can just ban abilities for their maps?
After selecting the arena,
/zability ban [ability name]
And to unban,
/zability unban [ability name]
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Tejdxa
3 February 2021 01:11
4
I suppose the Stage 1 proposalās discussion died down for now, so itās safe to assume itās probably done with adjustments, just waiting for Stage 2 from the proposer(yems)
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When creating a map, you canāt decide if the player should be able to have certain abilities, or any at all.
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