As some people have seen, work has commenced on Duels as a Gamemode. This is going to be done in multiple stages and it is up to users whether they want to test it out at any point. But please do note that this is a multi-step process and it’s not going to work as we want until we reach at least the end of our plan.
The current plan:
Step 1 - Done
Setup a world with arenas on it to use for duel lobbies.
Step 2 - In-progress
Add the duel mode to GameModes. This is the simplest form of this idea, which is just reuse everything from zombies, if a player types /join duel, it either puts them in a lobby waiting for 1 other person or it joins an existing one. Once both players are there they get thrown into a duel arena and then shoved back into gamemodes.
When joining a duel lobby, they are sent to PvP and then sent to the duel match once it’s ready
Players can now type
/join duel or simply
/duel in PvP itself and it will work as above
Outputs of duels are printed in PvP.
Change duel lobbies so that there’s a queue system first, and players are ranked by a basic ELO system. The idea is that the longer they wait, they less the matchmaker will care about putting them with someone close to their skill level.
The queue system is updated so that it will try not to match the same people together too often.
Users can queue for a duel and go to any dimension (including zombies) while waiting.