Differences between DG survival and vanilla survival

Here will be listed differences between vanilla survival and DG survival

Anti Cheat/Survival TrueSSC

This is a system detecting unrealistic stack sizes and items which you couldn’t get with norrmal progression (i. e. e. g. Zenith before Moon Lord).
However mobiles receive some issues which will be listed later.

Additionally, anti-cheat does occasionally delete fishing loot. While irritating, you can significantly reduce chances of this happening to you by simply moving away from the place you are fishing at, or, more precisely, your bobber (fishing thingy that bobs).

Boss scaling

To prevent rushing there are boss timers until which the bosses are buffed by a high factor (cf.Survival Boss/Mob Modifications). Also the boss strength scales with the number of players.

Boss/invasion summons

Only crew people can summon bosses/invasions. Using a boss/invasion summon as a non-crew will use the item but no boss is spawned.

Crafting stations

You don’t need to craf craftable crafting stations of because there is at the spawn a field with most the crafting stations. However, some have to be placed outside that region, such as the Tinkerer’s Workshop, Alchemy Table, and Magic Ball (as those could break progression)

Enemy Buffs

Hell enemies and Blazing Wheels are buffed significantly. Expect to get one-shotted by Hellbats in the early game, though Blazing Wheels can be dodged relatively easily.

Hardmode disappearing

Once hardmode is reached and a certain number of enemies is beaten then hardmode will disappear. Rekill Wall of Flesh to get Hardmode again.

Housing

You can only build houses on the asphalt platform left and right the spawn. The command is /house define (name).

Mobile issues

There are often bugs for certain mobile devices that cause crashes, such as Water Candles at warps or other spots causing crashes. So far, there is not much anyone can do, and even PC players have some issues as well. Pinging a staff member won’t help.

Openable loot items

Def.: Openable loot items are:

  • Boss loot bags
  • Crates
  • Lockboxes
  • Presents and Goodie bags
  • Herb bags

When opening those items it can be that the loot gets deleted. This is a known issue which will be fixed soon. Also, some items (such as the Snake Charmer’s flute) are banned items and cannot be dropped in the player’s inventory, so some crate items will not have primary loot.

Resets and regenerations

The world is cleared every Friday at 8:50 PM UTC. Every 12 hours the world is experiencing a regen, i. e. chest drops are refilled and HP crystals are replaced but all farms outside of spawn will be gone.

Reforging

To reforge items, hold the item and enter /reforge to reforge it while goblin tinkerer is alive. The command is to be used and not the NPC itself.

Updates

Due to server limitations+ lack of irl time to update, survival is on 1.4.1, compared to right now, 1.4.4. This causes some issues, and there is no items past that update. (such as the 1.4.3 Don’t starve crossover, 1.4.4 dirtiest block, ash wood, coralstone furniture, and shimmer and other shimmer upgrades/buff/decrafting). This will eventually be solved, but for right now, survival is on that update, and all other parts of the server are on 1.4.0.1.

Travelling

There are biome warps:

  • /warp jungle
  • /warp surface
  • /warp caverns
  • /warp locean (left ocean)
  • /warp rocean (right ocean)
  • /warp hell (center hell)
  • /warp lhell (left hell)
  • /warp rhell (right hell)
  • /warp spawn (spawn platform)
  • /tpnpc (npc type) (TP to NPC)
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this is kinda useful, thanks

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Added enemy buffs and fishing anti-cheat because both of those were extremely confusing for me when I first started survival xD

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Edited to be more accurate to some bug fixea and parity between platforms.

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