when someone dies on any round that an ability gets level up (3,6,9,12 etc…), and doesnt gets revived, Alongside with not recieving the round bonus, The ability level up is cancelled totally
he wants that instead of dont getting the level up forever, just delay it to round 4(the next one)
If you have an ability, and it is supposed to level up next round (e.g. 4 or 7), if someone dies and doesn’t get revived, when the next round starts, your ability won’t level up. It’s also worth noting that this is 9 months old, and it may be fixed.
This bug has been confirmed and has been marked as so. Once this bug is fixed, a dev will mark it as fixed, and a final reply will be posted so that everyone is aware.
This is listed as “Delay ability level up if player didn’t get revived” and “Player “didn’t” survive round when someone is not revived” on the development timetable: