2 - Basic Gameplay Test - Part 1

Download

Latest version published: 2024-06-30T11:07:00Z

Windows

planetora-game-win-x64-20240630.zip

Linux

planetora-game-linux-x64-20240630.zip

I’ve not actually run it on windows recently because I develop on linux, I did run the windows version via proton to test it, so anyone can let me know if it’s not completely broken.

Play Test Goals

  1. Craft all craftable items
  2. Find all items found only in chests
  3. Use different spells in combat
  4. Fight all available enemies
  5. Test out use of user interface and keybinds
  6. Find any bugs, performance issues or crashes

There is no proper gameplay loop yet and quite a few things are missing to properly show off what features will be present in early game. Instead we have the basic parts of various systems such as chest loot, enemy drops, combat and crafting. To get all spells, you will need to go find chests.

Starting Inventory

Items and Loot

Item drops doesn’t currently exist so items gained go straight into your inventory.

Save Files

The game currently saves your player to same folder the game executable is in. The player inventory and world location is saved into player.data. World chunks once generated are saved to the chunks folder. You can rename or delete these files if you want to reset anything.

Note that the game will only save anything until you quit normally. Force closing the game or crashing will not save the game. The only way to save is to ctrl+c or maybe alt+f4 but I didn’t test that one recently.

All Obtainable Spells

Three tiers of fire punch spells:
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Three tiers of fire shot spells:
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One ground pound spell:
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Lantern Spell:
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Mining Spell:
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(This spell is pending some new features to be completed: projectile rotation and animation)

All Obtainable Gear

Three Wards:
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Three Boots:
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Four Rings:
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Item Information

Currently item hover info (stats and crafting materials) isn’t implemented, so for now you can use this list as a reference:

Spells

Show Spells

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Smoke Punch
2-hit combo dealing 2 then 4 damage


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Flame Strike
3-hit combo dealing 3-3-6 damage

Crafting Recipe:

  • Smoke Punch
  • 30 Iron Ore

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Inferno Strike
3-hit combo dealing 4-4-8 damage

Crafting Recipe:

  • Flame Strike
  • 15 Celestium Ore

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Smoke Ball
Shoots a slow smoke projectile dealing 10 damage
Cooldown: 2 seconds


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Flame Shot
Shoots a fire projectile dealing 20 damage
Cooldown: 3 seconds

Crafting Recipe:

  • Smoke Ball
  • 30 Iron Ore

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Inferno Bolt
Shoots a fast fire projectile dealing 30 damage
Cooldown: 5 seconds

Crafting Recipe:

  • Flame Strike
  • 15 Celestium Ore

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Inferno Pound
Attempts to grab an enemy and then falls to the ground dealing a maximum of 60 damage in an area
Cooldown: 5 seconds

Obtained from chest loot.


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Lantern
Creates a floating lantern that provides light for up to one minute
1 stack is used per cast

Obtained from chest loot.


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Rock Twister
Drills through and completely destroys blocks it travels through
1 stack is used per cast

Crafting Recipe:

  • 20 Stone
  • 1 Moulder Hide

Gear

Show Gear

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Wooden Ward
Reduces Incoming Damage by 2

Crafting Recipe:

  • 10 Wood
  • 2 Moulder Hide

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Reflective Ward
Reduces incoming damage by 25% and deals that damage to the attacker

Obtained from chest loot.


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Minor Protection Ward
Reduces incoming damage by 5

Crafting Recipe:

  • 10 Iron Ore
  • 2 Moulder Hide

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Forester’s Boots
Increases movement speed by 30%

Obtained from chest loot.


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Adventurer’s Boots
Increases dash speed by 30%

Obtained from chest loot.


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Wooden Boots
Increases movement speed by 10%

Crafting Recipe:

  • 10 Wood
  • 5 Leafwing Feather

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Iron Boots
Increases movement speed by 20%

Crafting Recipe:

  • 10 Iron Ore
  • 5 Cavewing Feather

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Finisher Ring
Increases final hit damage by 75%

Obtained from chest loot.


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Ranger’s Ring
Increases projectile speed by 30%

Obtained from chest loot.


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Wooden Ring
Increases all damage by 2

Crafting Recipe:

  • 10 Wood
  • 2 Moulder Hide

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Iron Ring
Increases all damage by 4

Crafting Recipe:

  • 10 Iron Ore
  • 2 Moulder Hide

Known Issues

  • Material can get stuck at the edges of and inside chunks - currently you can see this most often when water flows down to the edge of the loaded chunks and then stops
  • Material cannot flow properly between edges of chunks - most noticeable when water bunches up against the left/right boundary of a chunk
  • Some performance issues around a lot of water moving when loading a chunk that happens to have a lot of flowing water
  • Dashing is possible during casting spells that can cause some interesting interactions
  • It’s possible to hit enemies even if there are blocks in the way
  • It’s possible when using a magnetising spell (like Flame Strike) that you will be clipped through a wall
  • It’s possible to shove an enemy or yourself into the underside of a block
  • Crafting spells seems to not actually use the previous spell
4 Likes

I’ll be adding a Dash Spell Slot with a few tiers of one type of dash spell soon.

If anyone tries out the executable and has any feedback to give let me know, even if it is whether it runs on your computer.

Until anyone has any feedback I will be adding a game zoom option to properly support different resolutions and try to start adding more content to start building out the early game experience that will lead up to the first boss.

3 Likes

The game somehow cannot be started on Windows, I have tried it several times; as administrator and as regular start. The CMD opens and the screen turns black. After a few seconds the program closes and nothing happens.

3 Likes

Perhaps it is crashing. With the folder open, if you click on the address bar at the top and change it to say cmd and press enter, it should open a command prompt in that folder. Then if you just type .\planetora-client.exe it should run the game the same, except when it closes that command prompt should stay open and hopefully have a message.

2 Likes

says

3 Likes

I believe it is complaining about not having permission to write to the client.log file. Does that file exist in that folder? Maybe try deleting it.

3 Likes

yes, it existed. I deleted it now

3 Likes

When you run it again does it have the same error?

3 Likes

yes, it does

3 Likes

And now there is no file? Or is it there again?

3 Likes

it is there again; appears everytime I start the game

3 Likes

Are you able to delete the whole folder and extract the zip again? Not sure how that file appears if it says it has no permission to create it.

3 Likes

I have done this and now the system cannot find the file

3 Likes

I have now tried the whole thing without the un-zip, and then it gave me this message: “The execution of the code cannot continue because fmod.ddl was not found. This can possibly be remedied by reinstalling.”
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3 Likes

Ill just restart my PC and boot Linux, could I get the file by any chance?

3 Likes

Here is a modified version of the windows executable (you can extract it and then overwrite the exe file from your existing folder) that will not close if the log file cannot be created:

I’ll just build the linux version too.

Edit2: I actually messed up that last windows build, I’ll remake it after the linux one

3 Likes

I uploaded the linux version and linked it in the OP

Edit: And I also updated the windows version. Both of them will skip the log file if it fails to be created

3 Likes


3 Likes

I`lll try the Linux version now

3 Likes

I have issues to start the game>

3 Likes