Zombies v2.5.8

:new_button: New Features

  • Added a new command, /zspawn list [mob|player], to view all mob and player spawns in the currently selected map. The list can optionally be filtered to only players or only mobs
  • Added a new command, /zspawn rename <Old Name> <New Name>, to rename spawns. Note that, quotes are required if the names contain spaces.
  • Added a new command, /zspawn tp <Name>, to teleport to the specified spawn. Quotes are not required, even if the name has spaces
  • Added in-world warnings whenever zombies are about to spawn

:hammer_and_wrench: Other Changes

  • Added support for filtering by class to /zchest listitems [Class Name]. Quotes are required if the class name contains spaces
  • Made stability improvements to time warp’s stop time
  • Multiple player spawns are now supported properly. Any time a player is to be teleported to a spawn, a random one is chosen instead of the first one registered.
  • Replaced the /listspawns command with /zspawn list player
  • Replaced the /set mobspawn <Name> command with /zspawn set mob <Name>. Quotes are not required, even if the name has spaces
  • Replaced the /set spawn <Name> command with /zspawn set player <Name>. Quotes are not required, even if the name has spaces
  • Replaced the /set zchest command with /zchest set
  • Replaced the /unset spawn <Name> and /unset mobspawn <Name> command with /zspawn unset <Name>
  • Replaced the /unset zchest command with /zchest unset
4 Likes

very hyped for this. it will allow for like making everyone spawn all around the map (especially cool in really big maps), or just make it so the spawns arent all conglomerated into one area

3 Likes

I agree with Solysis, this’ll be super cool!

2 Likes