This update modifies balance to in favour of other classes than Physicist (mage) so now you are not forced to play mage to be the strongest in lategame, reworks the native class to make it more explosive
And as well, added new weapon tiers at the end of some weapon trees, intended to make plausible to beat round 20 without sentry
General changes
Modified the map layout to help enemy navigation and prevent enemies stalling in one place
Now there are multiple player spawns, You can spawn in 5 different places
Terrarian (Ranger)
Weapon tree 1 (Fast Firerate)
Venus magnum was replaced by the Chaingun (-d 72)
Added new weapon (T7) - S.D.M.G (DMG = 150) Price : 300,000 Sc
Weapon tree 2 (Launchers)
Added new weapon (T4) - Flintlock pistol (DMG= 128, Use time =10, Uses Rockets as ammo,Shoots Mini nuke I from the Snowman launcher) price 400,000 Sc
Weapon tree 3 (Shotguns)
Added new weapon (T5) - Quad-Barrel Shotgun (DMG = 96, Use time = 15) Price : 300,000 Sc
Ammo/Potions
Silver bullets
x125 / 1000 Sc → x128 / 800 Sc
Cluster rocket I
25,000 Sc → 16,000 Sc
Also now includes an Ammo reservation potion
High velocity bullets
x75 / 24,000 Sc → x100 / 20,000 Sc
Accesories
Sniper scopre was replaced by a Band of Regeneration (10000 Sc)
Armor
Added starting armor (Angler vest & pants)
Physicist
Weapon tree 1 (Staves& others)
Sky fracture
Damage 40 → 30
Projectile Base → Fireball (Flower of fire)
Poison staff
Damage 63 → 52
Razorpine
Damage 52 → 70
Added new weapon (T7) - Bat scepter (DMG= 224, Use time = 8 , Projectile = Star wrath, Projectile speed = 26) Price : 350000 Sc
Weapon tree 2 (Books)
Demon scythe
Price 60,000 → 75000
Crystal storm
Price 110,700 → 200,000
Weapon tree 3 (Guns/Lasers)
Leaf blower
Damage 60 → 48
Added new weapon (T6) - Last prism (Prefix = Ignorant) Price : 300,000 Sc
Ammo/Potions
Ammo chest 1
Mana potions x4/4000 Sc → x5/2000 Sc
Native (Melee/Mixed)
Misc
Now has its vanity set complete, due to vanity items no longer overwriting armor
Weapon tree 1 (Swords)
Influx waver
Damage 89 → 64
Projectile Base → Flamarang
Added new weapon (T7) - Waffle Iron (DMG = 200 , use time = 15, Projectile = Flameburst sentry T3,Projectile speed 16) Price : 400,000 Sc
Weapon tree 2 (Bows)
Eventide was replaced due to being buggy , to a Chlorophyte shotbow (DMG = 100, Use time= 12)
Added new weapon (T6) - Aerial bane (DMG 100, Use time = 12) Price : 350000
Weapon tree 3 (Total rework, Alt Armors → Explosions)
| Tier | Weapon | Mods | Cost |
|---|---|---|---|
| 0 | Copper shortsword | proj Solar eruption explotion -d1 -ua 45 -ut 60 -ss 0 | Starting |
| 1 | Iron shortsword | proj Explosive trap 2 -d 20 -kb 10 -ua 40 -ut 55 -ss 0 | 5000 |
| 2 | Silver shortsword | proj Flamethrower -d 40 -kb 15 -ua 35 -ut45 -ss 0 | 20000 |
| 3 | Tungsten shortsword | proj Explosive trap 3 -d 60 -kb 20 -ua 30 -ut 40 -ss 0 | 45000 |
| 4 | Gold shortsword | proj Vulcano -d 110 -kb 25 -ua 25 -ut 30 -ss 0 | 75000 |
| 5 | Platinum shortsword | Proj Inferno fork -d 192 -kb 10 -ua 20 -ut 20 -ss 0 | 200000 |
Ammo
Wooden arrow x64/550 Sc → x64/400 Sc
Swapped Hellfire and unholy arrows prices and position
Unholy arrow
Base DMG → 25 DMG