- Loot Boxes should now be properly bound to their min/max rarity in their description (if you find this to still not be the case, let me know)
- Common Loot Boxes now use more narrow ranges of item rarity
- Loot Boxes in general now give less items
- Time Items are now Metal items - these are unused for now, but will have a partial role in fulfilling the same purpose as Time items did as well as more uses than Time items did
The Loot Box changes are in preparation for future changes.
Does “unused” in this context refer to their planned functions for the future? They still have a lifetime tied to them, so does this mean that for now, they can still be used as item sacrifices for extending lifetimes?
Well this should be interesting.
Lifetimes are deactivated, it’s not recommended to focus on them, the functionality of Lifetimes is being replaced. As of current every item has a lifetime, so the metal items simply reuse the ones Time items had.
Should we hold on to Metal items or can they be thrown away?
For some reason I do not have a background for this, is that intentional?
And lastly, what will Lifetimes be replaced with?
If you don’t want them, you can always give the higher rarity ones to me.
It’s just this image.
A new Durability, not based on time.
this woman talks slower then the sloth in zootopia
also rofle, what are all the ores? (im curious)