Texture Pack Problems

So I’ve been attempting to make my own texture pack, and for some reason it doesn’t work.
The pack itself shows up on the Texture Packs area, but the textures don’t show up.

Here are the only 2 things inside my Images folder that is inside Content:
image

And here are the images themselves:
NPC_483 Tiles_506

The Lunatic Devotee and Bast Statue resprites don’t show up in-game.

One last thing: Does the Bast Statue resprite need to be divided into tiles? If so, can anyone give me any tips on how I could do that?

If anyone knows any solutions to these problems I’m facing, please tell me about them!

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Are they the same size as the files they’re trying to replace?

Yes, all tiles do. They should be separated by 2 pixels. I suggest looking at the original texture to see where the borders begin

If you don’t have access to the textures, you can use

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All I could find was a bunch of Acc_Back_[number].xnb files.

Do I convert those, or am I just looking at the wrong area?

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Afaik, Bast Statue has an Tile ID of 506

Try looking for Tiles_506.xnb

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It works…?

It’s getting resized for some reason, should I make the tileset bigger or smaller?

image

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What do you mean it’s getting resized?

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If you look closely, you can see that the pepperonis on the shield are getting squished, the inner circle of the shield is asymmetrical and the middle part of the bottom area is stretched.

Here is the original tileset for comparision:

Tiles_506

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I’ve tried making the tileset bigger, but that didn’t fix the weird resizing problem I’m having… is there a solution to this at all?

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is the tile set exactly the same size as the original?

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It’s 1 pixel smaller in width and 2 pixels smaller in height.

The resolution is the same for both.

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After putting some extra pixels on the tileset to make it exactly as big as the bast statue… this happened:

problem

The updated version of it gets replaced into an earlier version of the resprite (it had a seperation on the shield).

Also, the “earlier version” I mentioned didn’t have the extra pixels I used to make it as big as the statue and the gap wasn’t intentional.

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I believe the tiles are not aligned with the separators

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Here is a comparision between the tileset and the statue:

Now that I think about it, the one pixel gap between the bottom part and the shield might be causing this issue…

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Just tested this and the problem still occurs.

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What’s the size of the pizza?

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Statue size statistics:

Width: 30 pixels
Height: 44 pixels

Resolution of singular statue: 30x44
Resolution of tileset (equal to bast staue’s tileset’s resolution): 144/54

Top part size statistics:
Does not include gap between the top part and the bottom part

Width: 30 pixels
Height: 28 pixels

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weird, I’m not sure why it’s happening

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