I present to you : TAG!!
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Tag’s Core Gameplay :
Essentially, how this will work is there will be two teams. The blue team, and the red team. When the game starts, all but one player will start in Blue. One random player will be put in red team, map creator decides where he spawns. (Actually it won’t be completely random as the same person can’t be chosen over and over again, has to be someone else, unless they’re the only player in the game.) Basically, the blue team players will have to escape from the red and not be killed. The red will have various weapons to use, depends on what the map designer puts the weapons with. Blue team players, as said, have to escape those weapons at all costs, and not die. If they do, they then get converted to red. This goes on until the last person gets infected with the red wrath. Then the next round starts, with an intermission so players can vote and relax. The way that blue must escape is by grappling, flying, or any items the map creator gives them, along with the map the map creator gives them.
Once a player of the red team has infected (killed) a blue team player, they will level up and get new items, those items can be decided by map creator.
Outside stuff :
Map creators can’t add OP trash and ruin the game, or make the map in a strategic way that makes red unable to kill blue, or just turn the game into a mess of a map.
They also can’t allow soooooo many abilities that they break the game.
Abilities :
Abilities level up via getting a kill in the red team, or getting top five in blue team. This does mean you can level up your ability twice in a single round, but rarely.
Map creators can decide how many abilites they can have in their map.
Outside Mechanics :
Blue team always has 500 health.
Red team has the max health possible, max mana possible plus infinite super mana potions or / and infinite ammo, and can’t be killed.
/votekick, and if player keeps afk’ing or doing that thing wrong, can eventually be reported.
15 players can be in a game at once.
The DTP :
Note : DP earned will be divided of how many abilities are allowed.
DP will be gotten by what rank you get when you get infected (killed) and if you killed a player on the red team. Also, all DP will be gotten at the end of rounds.
Blue Team :
Rank One : 10 DP
Rank Two : 5 DP
Rank Three : 4 DP
Rank Four : 3 DP
Rank Five : 2 DP
Rank Six : 1 DP
Any rank after this will also give 1 DP.
Red Team :
One kill : 1 DP
Two kills : 2 DP
Three kills : 3 DP
Four kills : 5 DP
Five kills : 1 DP
Any kills after this will also give 1 DP.
Face it, I’m never gonna do the math.