Survival Update v1.5.0

Changes

  • Plantera and Queen Bee despawn if they are near spawn

  • Travelling Merchant has a really high chance to spawn at 12:00 AM

  • Nerfed drastically all mobs from Old One’s Army, including bosses

  • Added Anti-Rush mechanic which makes bosses impossible to spawn until they hit Base Difficulty time. Bosses affected:

    image Duke Fishron
    image Golem

  • Survival Dimension follows a new boss progression:

Boss Base Difficulty Time After Reset Until Boss Hits Base Difficulty Is affected by Anti-Rush?
King Slime 1.0 - -
Eye of Cthulhu 1.0 - -
Eater of Worlds 1.0 1 day -
Brain of Cthulhu 1.0 1 day -
Queen Bee 1.0 1.25 days -
Skeletron 1.0 1.5 days -
Wall of Flesh 1.0 2 days -
Twins 1.0 3 days -
Destroyer 1.0 3 days -
Skeletron Prime 1.0 3 days -
Empress of Light 0.8 3.5 days -
Plantera 1.1 4.5 days -
Golem 1.2 5 days Yes
Duke Fishron 1.2 5.5 days Yes
Cultist 1.2 6 days -
Moon Lord 1.0 6 days -

Considering Base Difficulty is the strength multiplier

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Looking forward to this updates in survival. Hopefully by the end of this month, I can play for a whole run without worrying about acads lol

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What is that?

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It’s a slang referring to school :joy: Just some thesis defense and finals to get over this month :woman_shrugging:

6 Likes

at last! thanks for the new update guys!

4 Likes