I don’t like the way spawn works
I think there should be a thing where if any enemy goes in the spawn area it despawns
I don’t like the way spawn works
I think there should be a thing where if any enemy goes in the spawn area it despawns
I feel like its a suggestion
I do not think there is any plugin which can provide a “despawn region” for npcs. Besides, such a plugin has to be able to distinguish between different npcs. You wouldn’t want to despawn town npcs or critters perhaps, and you especially wouldn’t want to despawn bosses.
Maybe they can code something that uses WEdit regions to selectively kill mob IDs. I know almost nothing of coding but you can make an if statement where if a certain NPC ID (For example : 1) is in the region every time something enters the region, it will kill that NPC ID.