Stage One Proposal For Custom Mob Waves

Since this has been adjusted enough, what am I supposed to specify in the Stage 2 Proposal?

Also why can’t I edit the post to add in the mob entry ID thing?

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I suppose you gather collective input and put it into a long post still worth asking @popstarfreas

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I changed the specification a bit on Stage 2. For this to move forward now, someone from the dev team (me or @Tejdxa ) would need to champion a stage 2 proposal and talk about the more technical implementation details and make sure there’s nothing left to discuss. The person that does so, is then expected to be assigned to the task of implementing it. This is because it didn’t make sense to have @InjectuousPotato do it since they probably cannot add anything extra from what is in Stage 1.

Hopefully that provides a clear path forward.

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Actually, there are a few things I’d like to add, since I can’t edit the stage one proposal because it’s been over a month. If you want, I can just list them here.

Edit : Nice

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I turned it into a Wiki post, does that help?

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Yes.ㅤㅤㅤㅤㅤㅤ

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I’ll start writing the Stage 2 now

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Is this still being developed?

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I suggest you stop necroposting on all of these suggestions, but this is indeed being worked on.

Look at the tag, stage-1.

Also, suggestions might be implemented or turned down without any notice.

For example: Shorten /lobby ts [name] (amount) was recently implemented in staging lobbies -along with all other /lobby ... commands being shortened-.

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I don’t think its being developed, but still being suggested, we have to wait until thos gets the accepted tag before any further progress is made (then Stage 2 will be accepted and if that gets submitted then development will start)

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Sorry I thought necroposting was 6 months or more later.

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The draft is done, although I still need to wait until Gamemodes API Refactor finishes

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What’s that?

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Probably something to make implementing gamemodes easier

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the internals of Zombies. It’s basically a rewritting/cleanup of the code

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Is there a list to see all the shortened commands?

Also, yay, a suggestion i made is being implemented!

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Well, the only way to view them is doing /help at a zombies staging lobby with lobby chat disabled.

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Stage 1 is basically accepted so not sure why this has been left open. It might be some time before a stage 2 proposal is posted. Remember this:

And remember who can post a stage 2 proposal:

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btw, Round Bonuses were snuck in april of this year, waayyy after the discussion has ended. I’ve reverted that edit and won’t consider that in the Stage 2. Posting here to notify everyone

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