[What is the actual item/mechanic/thing being targeted?]
[What would you like specifically changed about it?]
Make it usable while in PvP but with a cooldown
[Why do you feel that this change is needed?]
There’s very much no way to get in the PvP spawn without relogging, so if you wanna maybe take an small break or duel someone in the warps you can just /spawn
[Anything else you would like to note]
If /spawn was usable it would be easily usable to PvP log, so the idea is to make it usable again but with a cooldown of 5-10 seconds before it teleports you so it can’t be easily used to PvP log
Currently, I think the plugin prevents you from teleporting at all. Right now the default way /spawn works is by teleporting you, so there might have to something else as a workaround, unless you were to remove the plugin and allow other methods of teleporting.
Maybe could work if the command kills you?
(Well, supocing that there isn’t another way)
Could steal Minecraft’s “Combat Timer” concept where you can’t teleport away if you’ve been hit in the last 5-10 seconds
I think this would be the best compromise, given that Spectator Mode already seems to have some kind of combat tag timer to it.
I agree with what Tejd and Truthful have stated, mapping /spawn to the same cooldown spectate has would be a phenomenal idea, alongside /warp and similar.
I’ll mark this as accepted for now, it will be marked implemented once complete.