I just took a screenshot of myself, then kind of guesstimated it around.
It’s really hard, because not all “pixels” are the same size. The part of the game that looks pixelly, each “pixel” is actually made up of (usually a square) amount of actual pixel sizes. However, not all of them are, so for the arms and legs it was kind of hard to write in, since each block wouldn’t be able to match up to a real pixel… this is probably really confusing to read. My point is not every pixel in the character has the same proportions, which is why this build seems a bit different proportionally than my actual character.