Currently the map “Ruina” is missing the lower part of the map,Which renders it unplayable due to not being a way to kill the enemies below / Getting up if you fall
This results in a lobby eating one slot,and staying in there, which ends in more people randomly joining in it, and with randos that don’t read the chat, Usually can go for a while before the lobby gets finally empty
this is worsened by the map pools system, where for a period of time, it can be selected way to often
You forgot to mention that either pc or certain group of players crash upon loading the lobby due to tile data not being done loading which leads to crash,
it’s broken even in map builder dimension along with few other maps(none of pool/vote only maps, just ones that are in development/abandoned) in that part of world,
i didn’t check more of map but yeah.
It seems the newly added gamemodes lobby have too much titanstone blocks that strangely some chunks overlap Ruina map which is in a complete different dimension and coincidentally is close where I built the lobby in build dimension. I don’t know what Rofle did to add more titanstone block around the lobby, but it is certain something is related.