Hello,
I have heard from many players (including myself) how unnecessary and misguided it is that Golem has an anti-rush. The current anti-rush limits players’ enjoyment of the game. Many players enjoy developing their own strategies and gathering resources without being hindered by artificial restrictions such as an anti-rush.
Therefore, I would like to politely request that Golem’s anti-rush be removed. Another is the anti-rush on Plantera, which can be partially tolerated, as it really prevents players who can’t be online often from being completely overtaken by others. However, this only works to a certain extent. In my opinion and that of many others, it is superfluous to have such a lock on Golem. It doesn’t prevent players from being overtaken, it just drags the game out. So once again my appeal, please remove this antirush for the good of the survival community.
Best wishes and a happy new year:
Skyness.