what hassle? it’d be a hassle if people had to play a parkour map when they couldve chosen
By that logic it is a hassle because the majority wins
I’m not sure if you’ve seen the #zombies-map-submissions section yet, but if you already haven’t, I suggest you do. Under the format, there’s a difficulty slider that you have to specify, imo it’s better to implement that than mark maps as parkour or not.
Adding to my prevous reply, maps deemed ‘too hard’ will become vote-only. Similar to what you request. Shadow’s Descent is one such map. I am denying this as it is unnecessary imo. The map in question, skelotens has gotten some improvements to make the rope jumps easier. Additionally, a distinction between parkour and non-parkour maps is unnecessary, especially in a game about zombies survival. If you want to vote for a parkour map you can just vote for it…