This is a semi-updated thread with some information for people new to this category.
What is this category?
During the early stages of the development of a new game, its topics and progress are being posted to this category as a means to bootstrap a community around it. I am the only person working on it at this time.
Overview
Description
Explore a procedurally generated world embodied with the elements of Fire, Water and Earth. The world is brought to life by a pixel physics engine and its focus on magic. Arrange your arsenal of spells to fight bosses, explore various biomes and steal the most powerful spells of magic from its protectors.
Supported Platforms: PC (Windows / Linux)
- Single-player
- Online Co-op
- Full Controller Support
Minimum Requirements
Minimum System Requirements:
- CPU: 2.7 GHz Dual Core
- RAM: 2 GB
- VRAM: 512 MB
At minimum system requirements, you should be able to run at:
- 1080p @ 30 FPS
Recommended Requirements
Recommended System Requirements:
- CPU: 3.5 GHz Quad Core
- RAM: 2 GB
- Dedicated Graphics
- VRAM: 512 MB
At recommended system requirements, you should be able to run at:
- 1440p @ 120 FPS
Note that the game is CPU heavy due to the pixel physics engine.
More Info
Preview Screenshots
Sandbox All the Way Down
From combat, to progression, the game mechanics are designed so that you play your own way, using your creativity to shape your experience.
Pixel Simulation
Sand, Water, Acid, Fire, Lava, Gas and More!
See as the elements are simulated in real-time, with all the chaos that it brings:

Build, Dig, Destroy
The world is built out of blocks and pixels, which are mineable and placeable. Build up a base with a wide variety of crafting stations and furniture:
Dig your way into caves and ruins:
Spell-based Combat
Master the elements of Water, Ice, Fire, Earth, Nature

Equip up to 7 Spells to define your combat style. Full on melee, sniper build or a mixed combination, the choice is yours. Further refine your build with a variety of gear aimed at strengthening your build or even completely changing it. Turn your slow defensive Earth build into a full tank build or turn your crit damage build into a crit heal build.
Multiple Progression Paths
The content is designed to be branching and reorderable. You can take progression in different directions depending on your preferred content. Perhaps you want to explore the earthern domain to refine your earth build or maybe you want a taste of them all for a mixed build.



