[What is the actual item/mechanic/thing being targeted?]
[What would you like specifically changed about it?]
Adjust the respawn time to a duration ranging from 5 to 10 seconds, eliminating the instant respawn feature.
[Why do you feel that this change is needed?]
Implementing a non-instant respawn timer not only intensifies the consequences of death, enhancing the overall FFA experience by reducing player congestion and alleviating lag. Additionally, it eliminates the concept of revenge kills, allowing players ample time to retreat to a safe area and recover.
Furthermore, this adjustment serves as a valuable learning tool for newcomers in PvP gameplay. Unlike instant respawn timers, which negate the significance of deaths, a timed respawn period imparts meaningful consequences, encouraging players, especially beginners, to grasp PvP more effectively.
A timed respawn contributes to a smoother pacing in FFA, enabling one-on-one battles to be more controllable. This restricts the rapid re-entry of other players into these encounters, preserving the integrity of such battles.