So - the new boss damage buffs + multipliers.
No idea if they are intended to be permanent or in a state of testing at the moment, but we can put them to good use. We (Me and a group of other players) can design a dedicated arena where the current “Nightmare” bosses can be fought in with ease. The Nightmare bosses should provide more DP when fighting them and should have their damage modifiers kept. Also Rofle - the thing you did with Golem (with the multiple lasers out of the head) should be kept in this arena.
I believe this is necessary as currently they are way too powerful; new players are getting oneshot and complaining, even with 158 defense and ~20% d/r you can die from 1 single contact hit. I believe this will deter new players from PvE or even the server itself, as a lot of people play solely for PvE.