[What is the actual item/mechanic/thing being targeted?]
Snowman Cannon
[What would you like specifically changed about it?]
Nerf it by 10-20 damage, lowering min and max damage caps as needed.
[Why do you feel that this change is needed?]
Snowman Cannon is way too op. Any player can spam it due to its autofire, causing incredible lag for lower-end clients (like in my case), and being pretty annoying for upper-end clients. Additionally, its explosions are invisible for some reason, as are some of the projectiles that it fires, resulting in invisible damage for apparently no reason. Also, it does damage, LOTS of damage. A weapon with invisible AoE, autofire, high damage, and absolutely no required skill to use shouldnât be so op.
The only thing that makes snowman cannon annoying is if youâre by walls and the player has high ping.
Just donât go near walls and youâll be fine. stop bumping into things.
Yes, those players are annoying but you can beat them with ease if you know what to do in that situation.
I donât feel that Snowman Cannon is in need of a nerf.
Though the Snowman Cannon certainly does boast a high damage cap while also having autofire and a large AoE, I wouldnât go so far as to say itâs overpowered. The actual rocket projectiles have a rather small hitbox, and compounded with the fact that theyâre rather slow, I wouldnât rank the Snowman Cannon amongst the most annoying spammable weapons out there.
This did not need to be addressed here Glasia, this is something you talk with Nate and Crane about via PM. It feels as though you are âstirring the potâ so to say, or creating unnecessary conflict that could otherwise be avoided publicly.
When you say things like:
and
it feels as if you are talking down to us, despite not being in a staff position. I worry that this may additionally become a problem if you become a moderator, be mindful of this. We must choose our wording wisely and have our intended message clear. Not every interaction needs to be so uptight and formal either, there is a time and place for everything.