Map submission "Mini"

Mini

#1 Location of Map

(4370, 965) for House and (4463, 1012) for Basement

#2 Builders

KitKatCat

#3 Unverified Rating

Easy

#4 Ownership

#4.1

I do not permit someone else to take over ownership of my map for it to be processed and setup without me if I am inactive or unavailable.

#4.2

I do not permit unauthorised edits by administrators/managers.

#4.3

I do not permit administrators/managers to take over my map if I become inactive or unavailable.

#5 Breakdown

Images for reference:


The map is supposed to be a minimalistic map, with one class, two accessories, one weapon and one armor chest (and ofcourse, a health chest). The map is also supposed to be easy for those playing solo, as there’s a house and nice, overpowered spots. Still, some things aren’t that cheap, and farming is definitely recommended.

It has two main locations, “House” and “Basement”. House is where you spawn at, buy hp, weapons and fight enemies spawned in two different locations. It’s connected to Basement via a teleporter.

Basement has a very small parkour, where at the top of it, is the chest for the Frozen shield. Then, there’s another accessory chest with the Avenger emblem and an armor chest.

Enemies will be spawned on graves, and the players will be spawned where the character in the first image is (House).

Classes: Weapon chest 1: Armor chest: Accessory chest 1: Accessory chest 2: Health chest:
Melee Copper shortsword @ 0 Wood armor @ 100 Avenger emblem @ 30000 Frozen shield @ 50000 10hp @ 5000
Iron broadsword @ 2000 Iron armor @ 2000
Zombie arm @ 5000 Platinum armor @ 7000
Arkhalis @ 7000 Shadow armor @ 12000
Falcon blade @ 10000 Molten armor @ 17000
Night’s edge @ 15000 Titanium armor @ 50000
Titanium sword @ 30000 Beetle armor (shell) @ 120000
Seedler @ 60000
Flying dragon @ 80000
Zenith @ 150000
7 Likes

The map looks really small.

6 Likes

Good‎‎‎‎‎‎‎‎‎‎

7 Likes

perhaps add more decoration? it might make it look less low effort to others

i for one like small maps like the one laserwolf is doing

6 Likes

Sure‎‎‎‎‎‎

7 Likes

Maps can’t be separated. For simplicity reasons it must be one whole rectangle.

7 Likes

^ @KitKatCat If the areas aren’t close together, maybe you could get a staff member with worldedit to copy and paste one closer to the other?

6 Likes

They should still be a moderate distance apart so the illusion is [[SUCCESFULLY]] sold to any players

5 Likes

Can the map look like this (1 rectangle but not all parts are active):


Black = inactve part (just filled with blocks)
Green = active part
Yellow = Teleporter connection

But I recommend having weapons which go through blocks to prevent deadlocks.

8 Likes

Ok, I’ll try to see what I can do.

6 Likes

Yeah, I should probably try that. @Tejdxa could you help me with that?

6 Likes

I’ll try doing that later

6 Likes

Alright, thanks!

6 Likes

One final thing, are you able to join the DG discord?

6 Likes

Nope, I’m banned from there.

7 Likes

Awesome, finally more maps that are using tp devices. But honestly, the placement of those tp pads looks like a one-way ticket to doom if you’re soloing (especially since you can’t see the mobs before you tp). I can hear the complaints about sucklers from the newbies already – I like your cruel mind.

6 Likes

Skill issue, imo. I feel like the newer maps made new players super docile. They never got to enjoy playing beach house with no abilities in 1.3 well, or skelotens. The way they play skelotens really disgusts me, it’s insane!

7 Likes

What plays do they make in skelotens that disgust you besides their suicides to the pit?

The way they place the sentries on top of the rightmost pit platform rather than below makes me doubt the future of humanity.

8 Likes

lol so true

6 Likes

there’s a sort of barrier that which shouldn’t be passed. that barrier is one block to the right of the first enemy spawn. normally, you would simply stay there and use your spear and attack zombies from there, as there’s only one direction from which they can come from. however, noobs just have to go through this barrier, be attacked by both sides, knock the zombies onto other players and then die.

6 Likes