(partially inspired by cs:go, kind of a solo version without bombs)
There would be a max of 6-8 players. At the start you’re teleported to a “shop room” where you can buy weapons, hp, mana, accessories, armor, etc… for points, and you start with some points to buy stuff before the first round.
After some time passes so that everyone has bought everything they needed to and is ready, everyone is teleported to a big map/arena far away from each other, and the game itself starts.
In the game, everyone fights and the last person standing wins. You get points for kills, you get points for assists, and you also get an amount of points depending on when you died. If you were the first to die, you would get a larger amount of points then the people who survived for longer.
The winner of that round gets their weapon taken away (if you don’t win, you keep your weapon for the next round) and doesn’t get any points apart from killing and getting assists. This is so that even if someone sucks, they get a chance to have fun and be powerful.
After the round, you get teleported back to the shop again, get some time to buy stuff, and a new round starts again. The first person to reach 3 wins is the person who wins the game.
Like zombies, there will be maps that can be created and voted for, map makers can customize the shop and arena itself, and at the start of a new game people vote for which map they want to play. If no map is voted for, one is chosen at random.
Each time you win a round you would get a small amount of dp and exp, and when you win a game you get a bigger amount of dp and exp.