How Does the DP Economy Work Nowadays?

Alright, in the three years I’ve abandoned DTP after leaving Terraria, I think it’s more or less easy to say that there’s been quite a bit of change in the bank system, total DP circulation, and the DP decay rate (along with metals giving a ton of DP, was that always a thing or do I have dementia). This is the current state of the economy:
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This is the state of the economy right before I dropped off a cliff in June of 2022:
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First things first, individuals own quite a bit more of the DP circulation nowadays than they used to, but there’s also a ton more DP in the banks in the first place. It’s also pretty easy to see that there’s much more significant wealth gaps even just in the top 5 nowadays, which (while obviously present in mid-2022) are much larger. I’m not an economist, nor am I up-to-date on the current workings of the DP Economy, and as such I would just like to know exactly how the economy works nowadays, how much the banks and DP circulation are regulated, and just how much has changed since I was the Musk of Dark Gaming.

Thanks to anybody who helps me out lol, it’s been a while.

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Camelot made a guide about this (I think after you go inactive) A Comprehensive Guide to the Trading System

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No that’s a guide to navigating DTP, not information on economy management.

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come on, I’m dumb

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I know it’s late but my guess is that theres been a spike in new registered players which warrants a need to increase the pool of DP. Since the stock of DP increases, the value would in turn need to decrease based on basic economic demand and supply. This makes DP more easy to obtain and since newer players don’t necessarily have a solid grasp on what DP is or how DP works, the older players benefit more off of it. Hence the wealth gaps. I could be totally wrong into thinking the amount of DP correlates to the total amount of players, or that there had even been a spike in new registered players, but it’d make sense to assume so.

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Methods for obtaining DP are the same for everyone, aside from experience. I hardly think the amount of registered players correlates directly to the DP pool. The cost of Titles and Tags in the shop was decreased because it didn’t make sense to have r10 titles at the same astronomical price as r10 colors, so they were reduced to a much more “affordable” price.

How exactly has DP specifically lost value and become easier to obtain?

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If theres no link between the DP pool and the amount of players please ignore everything i just said. But to explain → more players = an increase of DP in the DP pool. As a natural result, DP would just decrease in value since it’s no longer a ‘scarcity’ but something that you can easily grind more given its availability.

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Im basically just explaining inflation

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This must be one of the factors why DP is better to obtain than in the past (although depending on how much you want an item from the store, the DP is ridiculous) since metals give a good amount of DP, people will trade DP for other items, and in this “Item Trading” DP is very good to obtain, although the only way to obtain DP is just by trading and praying to earn metals, because trying to get a good amount of DP through the server is almost impossible.

Btw,before people spent more DP on items of low rarity, which cost a lot , which now when trading for high-value items

People save DP and while they save they earn metals, earning even more DP. Today, getting an item worth R6 or R7 is very easy, but getting an item worth R10 will require spending an absurd amount of DP.

Ex: I don’t buy anything or trade anything (that is a valuable item) and I just keep receiving DP for metals/trading non-stop, and I end up having an absurd amount of DP

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