Hide and Seek

we can have a gamemodes that makes everyone hide with a 30 seconds timer before the hunter is warped to the map. everyone has obstructed and has pretty much every speed down debuff in the game when the finder spawns

the finder will get one or two slow down debuffs less then the hiders just so he can catch them and spawns with a vary low ranged wep of any kind (kills in one hit) and a gun (kills in one hit but can only shoot 3 times) 5 players will give one hunter and 10 players will give 2 hunters

if hiders win you get 50dp if hunters win you get 100 dp

I know this is a totally different suggestion, but. . .

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