The swords chests are mistakenly named DD2 Update Items 1 and DD2 Update Items 2.
Capitalize the p in Pets & Light pets.
Two different chests in the blocks section are both named Blocks 3.
The swords chests are mistakenly named DD2 Update Items 1 and DD2 Update Items 2.
Capitalize the p in Pets & Light pets.
Two different chests in the blocks section are both named Blocks 3.
Yeah, but did you notice that the actual chests with the melee items don’t open up? My memory is really fuzzy, but I think in an older version of Items where the naming error was present for the melee weapons chests as it is currently, attempting to open one of those chests would, at least clientside, open the actual DD2 Update Items chest for that number, even though the melee weapons chest and the DD2 Update Items chests were separate and would still function as intended.
Yes, I have noticed that.
Coincidentally, it was a common complaint that players could not access the swords chests.
I never noticed that opening up the the swords chests would open up the DD2 Update Items chests in earlier versions of Items.
I take back what I said earlier regarding it being a past version of items. The chest visual issue is still present in the current version of Items, I tested when updating my building loadout.
I asked Rofle about this before, their response was:
that’s basically a different chunk and I messed up the chest assignments across chunks in TSL, that’s the only reason those chests are currently a bit broken.
The coordinate chests are just for my knowledge.
same reason why mobile cannot open those chests, unlike PC, it requires a chest to be properly registered before it will ask the server for its contents