[What is the actual item/mechanic/thing being targeted?]
[What would you like specifically changed about it?]
buff the min damage to 15
[Why do you feel that this change is needed?]
Example: life drain can be a ending kill or poke it also dose aoe so if you are being pressured by more then one person you can use life drain as a get away card or a card up your sleave
[Anything else you would like to note]
We already have these in the other two hitscan weapons, Heat Ray and Shadowbeam Staff. Life Drain exemplifies those strong traits even further by having a rather generous reach around the cursor by comparison to the thin beams of Heat Ray and Shadowbeam Staff, as well as being completely invisible so you can’t tell where a Life Drain user is attacking you from if they’re out of your screen range.
That’s what we already have antirush for. If you’re being rushed, I don’t think you’d be using Life Drain because there’s far better closer range alternatives, and if you’re being pressured from afar, we have the likes of Sniper Rifle and other similar alternatives.