Break Deletion Loop After First Item Found

Whenever /zchest delitem is run, if there are any clones of the item, those clones will also be deleted. (If you accidentally add an item twice, you will have to delitem and additem due to the fact that both instances are deleted, so you’ll have to re-add one.) Breaking the command after a match is found would fix this problem, rather than continuing trying to find items.

This seems rather counter-intuitive and works for very specific cases, however, I do get where you’re coming from.

Perhaps a /zchest delitem <Item Entry ID> would work instead?

3 Likes

Suggestion is being denied for the reason mentioned above.

However, the alternative feature is listed as “Delete by item entry id” on the development timetable: