Ice Powers
The ability that gives you power over frozen water.
Requirements
- Crew
- Getting to round 17 on Winter’s Scream
This is to stop people who don’t know how to use abilities from spawning in the ice queen on round one.
Notes
- There is no cooldown whatsoever.
- The fortifications are destroyed every round, so the player can’t just pile up a bunch of fortifications.
Moves
Attacks
- Frost Throw (Activated with S S)
- Blizzard Rain (Activated with S W)
- Sickle Summon (Activated with W W)
Fortifications
- Frost Shooter (Activated with W S)
- Snow Blaster (Activated with A A)
- Freezer (Activated with D D)
The Coldness
Just an extra mechanic that stops players from spamming the ability. Basically, whenever you use a move, the cold air that comes from your moves try to go to the less dense air (the hot air) due to physics. So essentially, what this means is, you’ll freeze to death if you use the ability too much. Any move you use adds 5 + coldness to your match. This isn’t shown to the player, except for some symptoms before total disaster. All of the debuffs add up, by the way, so if you have 40+, then you get chilled debuff (from 25+) and the slowness debuff.
- 20+ coldness makes it 20% harder to heal and you take 10% more damage every hit.
- 25+ coldness means that you get chilled debuff.
- 30+ coldness gives you withered armor.
- 35+ coldness gives you withered weapon
- 40+ coldness gives you slowness.
- 45+ coldness makes projID 464 appear out of no where every minute.
- 50+ coldness spawns in the ice queen once, you get buffed with oozed forever, and you get buffed with frozen for 5 seconds every ten seconds.
- Every 15 seconds the coldness goes down by one.
Upgrades
Level 0 (Round 1 - 3)
Nothing can be used.
Level 1 (Round 4 - 6)
Frost Throw
Your next weapon use will shoot projID 166 doing 40 damage.
Blizzard Rain
10 projID 166 rain from the sky doing 5 damage each.
Sickle Summon
Spawns projID 263 where you are moving the direction your facing doing 30 damage.
Frost Shooter
Spawns projID 308 where you are shooting projID 166 at mobs doing 50 damage.
Snow Blaster
Spawns projID 917 (that won’t despawn on it’s own) where you are and 5 projID 166 spawns where the snowflake is shooting in the direction of where mobs are every 10 seconds doing 30 damage.
Freezer
Spawns projID 443 where you are that does 0 damage and any mobs that walk into it gets chilled for 10 seconds every 15 seconds.
Level 2 (Round 7 - 9)
Frost Throw
Your next weapon use will shoot projID 166 doing 90 damage.
Blizzard Rain
10 projID 120 rain from the sky doing 10 damage each.
Sickle Summon
Spawns projID 263 where you are moving the direction your facing doing 110 damage.
Frost Shooter
Spawns projID 308 where you are shooting projID 253 at mobs doing 120 damage.
Snow Blaster
Spawns projID 917 (that won’t despawn on it’s own) where you are and 5 projID 166 spawns where the snowflake is shooting in the direction of where mobs are every 10 seconds doing 80 damage.
Freezer
Spawns projID 443 where you are that does 0 damage and any mobs that walk into it gets chilled forever.
Level 3 (Round 10 -12)
Frost Throw
Your next weapon use will shoot projID 253 doing 200 damage.
Blizzard Rain
15 projID 120 rain from the sky doing 20 damage each.
Sickle Summon
Spawns projID 263 where you are moving the direction your facing doing 300 damage.
Frost Shooter
Spawns projID 308 where you are shooting projID 253 at mobs doing 250 damage.
Snow Blaster
Spawns projID 917 (that won’t despawn on it’s own) where you are and 5 projID 166 spawns where the snowflake is shooting in the direction of where mobs are every 10 seconds doing 100 damage.
Freezer
Spawns projID 443 where you are that does 0 damage and any mobs that walk into it gets frozen for 3 seconds every ten seconds and gets chilled forever.
Level 4 (Round 13 - 15)
Frost Throw
Your next weapon use will shoot projID 253 doing 500 damage.
Blizzard Rain
15 projID 337 rain from the sky doing 50 damage each.
Sickle Summon
Spawns projID 263 where you are moving the direction your facing doing 600 damage.
Frost Shooter
Spawns projID 308 where you are shooting projID 309 at mobs doing 600 damage.
Snow Blaster
Spawns projID 917 (that won’t despawn on it’s own) where you are and 5 projID 166 spawns where the snowflake is shooting in the direction of where mobs are every 5 seconds doing 200 damage.
Freezer
Spawns projID 443 where you are that does 0 damage and any mobs that walk into it gets frozen for 5 seconds every 10 seconds and gets chilled forever.
Level 5+ (Round 16+)
Frost Throw
Your next weapon use will shoot projID 253 20 times doing 500 damage each.
Blizzard Rain
20 projID 337 rain from the sky doing 200 damage each.
Sickle Summon
Spawns projID 263 where you are moving the direction your facing doing 1000 damage.
Frost Shooter
Spawns projID 308 where you are shooting projID 309 at mobs doing 1000 damage.
Snow Blaster
Spawns projID 917 (that won’t despawn on it’s own) where you are and 10 projID 166 spawns where the snowflake is shooting in the direction of where mobs are every 5 seconds doing 500 damage.
Freezer
Spawns projID 443 where you are that does 0 damage and any mobs that walk into it gets frozen forever.
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