Because Tron: Ares came out about a week ago, and how people are suggesting new abilities, I came up with something mildly interesting.
(go watch Tron: Ares, it’s actually really good)
Ability is unlocked by beating any map up to round 34 SOLO. It doesn’t matter of any used ability or map or anything. Just that it needs to be SOLO.
SW
Activate really good limbs to move 55% faster, jump 65% higher, and attack 30% faster.
Boost increases by 5% per level.
AA and DD
Each direction will increase speed in that direction for 100% until you stop moving that direction.
Levels will increase speed by 10% per level.
SS
Activate an explosion about on the block that your lower body is at, harmless to you and teammates but deals 2000 DMG and inflicts Bleeding and On Fire!. Cooldown is 30 seconds.
Level will increase damage of explosion by 200.
At level 5, switch On Fire! to Shadowflame and Bleeding to Cursed Inferno
WW
Lets you fly around, as like you have the Hoverboard wings. Lasts for 10 seconds.
Levels increase duration by 3 seconds.
At level 5, switch to Celestial Starboard. (Dyed with any Metallic dye)
WS
Pretty much a life injection, inflicts 30 DMG onto yourself to in 7 seconds heal for 200 HP, and gain Life Nebula. Also can deal damage to surrounding allies to heal them with you.
Level increases DMG inflicted by 30, seconds until healed after inflicting DMG by 1, heal by 25, and Life Nebula level is increased by 1 every 2 levels.
DEBUFF
Because this ability is stronger than some abilities, in my opinion, I think it should have a 1.5x
multiplier. Another special thing is that, because you are part robotic, which isn’t a self healing thing, passive regeneration is 50% worse. Just to be “Realistic”. Y’know?
Well, that’s all I have for this ability. Full credit to Tron: Ares for the idea. Go watch Tron: Ares, it’s actually really good!
EDIT TO ABILITY
Another thing for the DEBUFFS:
Well, another Tron: Ares reference, every 29 minutes, you take 9999 DMG.
If you reach level 5 with this debuff, the infliction is removed.
Another thing for the AA and DD:
When you use it, also have a flame trail. Flame Walker Boots accessories would work perfectly.
Also, leave a, uh, trail? Of sorts? Either an explosion trail, or a fire trail that actually damages enemies. Explosions would probably be easier to code.
Make the explosions (or fire if you figure that out) deal 30 DMG at starting level and increase by 20 per level.
Increasing the difficulty of the UNLOCKING:
To make this ability harder to unlock since I INSTANTLY got humbled ![]()
I’m changing the round requirement to round 34. It’s practically required to use sentry or play Mystic Library summoner iirc.
Well that will hopefully make this harder to unlock.
this ability definitely won’t get added why am I doing this