Ability Idea: Survivior

Obtained by beating every wave up to wave 23 (after u beat 22) without dieing

Every round you survive gives you a random buff or debuff or a debuff or buff to an ally who has died (at a 60/5% - 25/5% chance for you to get a buff or an ally to get a debuff or buff)

Ammo reservation
Endurance
Well fed
Featherfall
Heartreach
Drunk
Inferno
Invisibility
Ironskin
Life force
Magic Power
Mana regen
Summoning
Swiftness
Thorns
Wrath
Rage
Any of the flask effects
The nebula armor boosts at tier 1
The nebula armor boosts at tier 2
The nebula armor boosts at tier 3

or

Literally any debuff

Leveling up causes it to apply buffs for an extra minute and debuffs for an extra 5 seconds

I dont think literally any debuff would work. theres alot of debuffs that wouldnt work/just are cosmetic. this is a pretty good base for an idea though.

off topic, but what was the latest ability to be added? i dont think rofle has ever added a single user-made ability iirc (or if he did it was a while ago)

Wave or round? They’re different terms

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whichever one ISNT the one you get multiple times during the other (i think its round instead of wave, my bad on that.

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im guessing hes refering to round.