# Zombies: option to switch to Spectator mode after elimination

**URL:** <https://forum.dark-gaming.com/t/zombies-option-to-switch-to-spectator-mode-after-elimination/6459>\
**Category:** Zombies\
**Created:** [20 January 2021 21:39 UTC](https://forum.dark-gaming.com/t/zombies-option-to-switch-to-spectator-mode-after-elimination/6459 "2021-01-20T21:39:47Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Someone1](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/someone1/32/1187_2.png) [@Someone1](https://forum.dark-gaming.com/u/Someone1)\
**Post date:** [20 January 2021 21:39 UTC](https://forum.dark-gaming.com/t/zombies-option-to-switch-to-spectator-mode-after-elimination/6459/1 "2021-01-20T21:39:47Z")

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It would be nice to view other players that are still alive.

Like most multiplayer shooting games.

Viewing map isn’t as accurate, we can’t see the enemies or what the players are actually doing.

it would also be easier to see if someone is using invincibility and take screenshot of it.

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**Author:** ![FAdadadada](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/fadadadada/32/209_2.png) [@FAdadadada](https://forum.dark-gaming.com/u/FAdadadada)\
**Post date:** [21 January 2021 16:23 UTC](https://forum.dark-gaming.com/t/zombies-option-to-switch-to-spectator-mode-after-elimination/6459/2 "2021-01-21T16:23:52Z")

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A Spectator mode after death would be interesting, however, I’m not certain if it will disrupt enemy aggro.

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**Author:** ![0reg0n](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/0reg0n/32/3608_2.png) [@0reg0n](https://forum.dark-gaming.com/u/0reg0n)\
**Post date:** [21 January 2021 17:32 UTC](https://forum.dark-gaming.com/t/zombies-option-to-switch-to-spectator-mode-after-elimination/6459/3 "2021-01-21T17:32:08Z")

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Maybe a way of implementing the hardcore ghost might work, though I’m not sure if that’s possible.

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**Author:** ![FAdadadada](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/fadadadada/32/209_2.png) [@FAdadadada](https://forum.dark-gaming.com/u/FAdadadada)\
**Post date:** [21 January 2021 18:27 UTC](https://forum.dark-gaming.com/t/zombies-option-to-switch-to-spectator-mode-after-elimination/6459/4 "2021-01-21T18:27:34Z")

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Actually, in Pedguin’s Server, there is an experimental Spectator mode featuring a player-tracking hardcore ghost.

This, of course, needs to be developed and somehow implemented within Zombies.

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**Author:** ![InjectuousPotato](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/injectuouspotato/32/8782_2.png) [@InjectuousPotato](https://forum.dark-gaming.com/u/InjectuousPotato)\
**Post date:** [19 December 2021 05:11 UTC](https://forum.dark-gaming.com/t/zombies-option-to-switch-to-spectator-mode-after-elimination/6459/5 "2021-12-19T05:11:32Z")

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> [@](#):
>
> I think you can store their TPlayer somewhere then make a new TPlayer that is a ghost, and whenever you get revived you just set their TPlayer to the stored TPlayer

@Geolindrag You can store the TPlayer outside of the TShock.players
