# Less punishment for not reviving

**URL:** <https://forum.dark-gaming.com/t/less-punishment-for-not-reviving/26961>\
**Category:** Zombies\
**Tags:** duplicate\
**Created:** [19 November 2023 15:29 UTC](https://forum.dark-gaming.com/t/less-punishment-for-not-reviving/26961 "2023-11-19T15:29:35Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Polterswater](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/polterswater/32/21367_2.png) [@Polterswater](https://forum.dark-gaming.com/u/Polterswater)\
**Post date:** [19 November 2023 15:29 UTC](https://forum.dark-gaming.com/t/less-punishment-for-not-reviving/26961/1 "2023-11-19T15:29:35Z")

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In the early rounds it’s quite easy to revive teammates but later on it can become extremely hard and if you don’t revive you could end up losing all your score. The amount of score you loss should be reduced and if you die to ether burning, fall damage, explosion and any other death not caused by enemies you won’t punished as much. On LARGE maps it is a NIGHTMARE trying to find teammates even worse try to save then, think the further people are from spawn the less punishment.

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**Author:** ![ChrizOnDarkGaming](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/chrizondarkgaming/32/20923_2.png) [@ChrizOnDarkGaming](https://forum.dark-gaming.com/u/ChrizOnDarkGaming)\
**Post date:** [20 November 2023 16:06 UTC](https://forum.dark-gaming.com/t/less-punishment-for-not-reviving/26961/2 "2023-11-20T16:06:55Z")

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The reason why I dislike (not hate) gamemodes a little

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**Author:** ![Tejdxa](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/tejdxa/32/2004_2.png) [@Tejdxa](https://forum.dark-gaming.com/u/Tejdxa)\
**Post date:** [23 November 2023 13:56 UTC](https://forum.dark-gaming.com/t/less-punishment-for-not-reviving/26961/3 "2023-11-23T13:56:33Z")

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Duplicates of

> [@Please reduce amount of score penalty for not revives](https://forum.dark-gaming.com/t/12453):
>
> I know we need to revive when someone die. But there are some people not play that well and die at a place where hard to help. I cant help with that because that their problem. Otherwise some time we may not pay attention and accidently kill off all enemy before helping out people. Theres so many time like that. I think score penalty not that bad but bro, dont take it all just 25% or 50% isnt that good?

> [@A warning for the Revival Penalty](https://forum.dark-gaming.com/t/25318):
>
> For the harsh score penalty for failing to revive a teammate, it’s unfair that a player is given no warning of how many teammates are dead or how much score they will lose at any point during the wave. To fix this, there should be a warning in the chat when a wave is nearly over (90% of enemies are defeated? Some point where players have a fair amount of time to react) that says “The wave is nearly over. Revive [Dead player names], or you will lose [amount of score lost] score.” in red text or …

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**Author:** ![Tejdxa](https://forum.dark-gaming.com/user_avatar/forum.dark-gaming.com/tejdxa/32/2004_2.png) [@Tejdxa](https://forum.dark-gaming.com/u/Tejdxa)\
**Post date:** [23 November 2023 13:56 UTC](https://forum.dark-gaming.com/t/less-punishment-for-not-reviving/26961/4 "2023-11-23T13:56:41Z")

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Archived on 23 November 2023 13:56 UTC


