Brief Description :
For some reason on my map “Snow Ruins” more mobs can spawn than intended.
Mentioning where relevant :
- PC/Mobile
- Zombies
- yems
- Every Time
Evidence :
Brief Description :
For some reason on my map “Snow Ruins” more mobs can spawn than intended.
Mentioning where relevant :
Evidence :
Is this in your map builder lobby to test it?
Is snow ruins a christmas map?
No it’s just a normal map with 19 mobspawns
Here’s more info on the bug :
Starting from round 9, every wave adds an extra mob to the Enemies Killed. Idk why it does this. It also leaves the game stuck on round 10.
I wouldn’t be surprised if it hits some kind of mob limit while trying to spawn a wave.
Wait, does more gravestones/mob spawning locations mean more mobs? I thought they would just be evenly split
On round 10, it spawns exactly 200 mobs. It’s the same round you get stuck. And I believe the NPC limit is 200, maybe that’s what causes it?
Nope, more mobspawns = more mobs
wait… i was going to have a mob spawn on all the decks of the ships
ok thats a mistake then
in that case, snowy ruins was a mistake too
Lemme plan out phoenix fort… Maybe two mob spawners in the tunnels, three on the large ships, one on either side of the fort, and one each to the far left and right for a total of uh… nine? Is that reasonable?
This bug has been fixed, though not released yet. Once the fix has been released, a final reply will be posted so that everyone is aware.