Unlockable by: 12 round on Jungle battle (my unreleased map) with Wish. If this ability will release faster than map - 12 round on Beach house with Wish. When Jungle battle will release - change map to it
Used by SW or WS to summon barrier element
WW to make barrier bigger
SS to make barrier lower
What it does: creates a few projectiles that fly around player in circle and damage enemy.
How it works: Ability summons few projs that fly around player at the same distance around each others. Also they fly trough blocks. Max amount is maximum amount of projs. Minimum is 1 block For example: you released 2 projectiles. They keep angle between them 180 degrees. Max range is maximum possible range of circle. At start you have 3 blocks distance. Imagine upgrade it. Now use SS two times to set it to 1. WW x 4 for range 5 blocks. Cooldown is time to spawn new proj.
With all currently in use plugins on the server, none of them can directly modify whether or not a projectile interacts with blocks (and if they do, how they interact). All of the projectiles listed cannot pass through blocks (either being destroyed upon contact or not being allowed to pass through), and I think the only way that could be changed would either be a completely new plugin solely to track a projectileâs predicted position through blocks over time and forcibly update that for all players (how that would work? I dunno) or by using a client modification, such as a modified client or just a tModLoader mod, both of which wouldnât be able to interact with the server anyways.
Theyâre right. The only way to make a projectile fly through blocks is make it fly really fast. The problem with this is that, theyâll also fly straight through enemies
Also, unless we use a projectile that already flies around, projectiles are subject to heavy desync.
I think this would require the buff itself to be modified, which might not be possible. Iâm not sure how the projectile just by itself works, because summoning it with a weapon at sitems doesnât seem to do anything.
Also, Crystal Caverns has titanium armor, so wouldnât having titanium shards overlap with that map?